Welcome to the home for Digital Research 2013

Here you will be asked to post a screenshot as well as an approximately 400 word description of the criteria or parameters that you implemented in your use of this weeks precedent study.

Here is the schedule for the semester, including the student responsible for moderating the discussion:

Performative
8/20- Shanghai Tower- Beorkrem
8/27- Versioning- Steven Danilowicz
9/3- Adaptive Components- Dylan davis
9/10- Material Constraints- Christian Sjoberg
9/17- Programmatic Constraints- Neil Edwards

Generative
9/24- Aesthetic- Trevor Hess
10/1- Biomimicry- Ben Sullivan
10/8- NO CLASS- Fall Break

Interactive Design
10/15- Smart Objects- Lina Lee
10/22- Smart interfaces- Isabel Fee

Data Visualization
10/29- Emotive Expression- Chris Pockette
11/5- Physical Expression-
11/12- Daylighting-
11/19- Final Project begins
11/26
12/3

Monday, August 26, 2013

1 ShanghaiTower


The shanghai tower is made of a vertically-stacked core of decreasing diameter stories, surrounded by a twisting skin of glass. The variables input for grasshopper control the overall height, the diameter of core levels, the amount of levels, and the degree to which the outer skin twists around the core. For the models to appear similar to the actual Shanghai Tower, the variables are set as:

Base radius is set to 30: fulfills the space needed for a strong core,yet adhereing to site constraints. As the stories reach greater heights, their radii decreases.

Overall Height 630:
The tower is 632 meters in reality. Each floor's H value determines the overall Height. Setting a constraint to the overall height can help prevent any problems associated with zoning, structure, or budget.

Number oif Layers = 7: for the number of core layers the towers have in reality. Able to be seen through the outer skin, these levels provide the horizontal structure for which the building can climb. Almost vertebra like in appearance & function. At "7", the model rings true to the actual tower. Any more or less, would falsify the integrity of the design.

Step size .1: This parameter allows each core's "step" to decrease in diameter by 10%, thus providing the necessary shrinkage per level. By playing with this slider, the building puckers & bloats at the top.

Curve of skin: Crv affects the amount of twist the skin portrays. At 309, the skin can twist around without crashing into the core. This value had to be converted into radians from degrees, but I'm sure its close to the 120 degrees set forth by the architects. This parameter affects the skin in a radial way; by adjusting the slider the twists happens around the X & Y axes, yet changes in the height never happen.


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