Welcome to the home for Digital Research 2013

Here you will be asked to post a screenshot as well as an approximately 400 word description of the criteria or parameters that you implemented in your use of this weeks precedent study.

Here is the schedule for the semester, including the student responsible for moderating the discussion:

Performative
8/20- Shanghai Tower- Beorkrem
8/27- Versioning- Steven Danilowicz
9/3- Adaptive Components- Dylan davis
9/10- Material Constraints- Christian Sjoberg
9/17- Programmatic Constraints- Neil Edwards

Generative
9/24- Aesthetic- Trevor Hess
10/1- Biomimicry- Ben Sullivan
10/8- NO CLASS- Fall Break

Interactive Design
10/15- Smart Objects- Lina Lee
10/22- Smart interfaces- Isabel Fee

Data Visualization
10/29- Emotive Expression- Chris Pockette
11/5- Physical Expression-
11/12- Daylighting-
11/19- Final Project begins
11/26
12/3

Monday, September 9, 2013

Adaptive Components_Dylan Davis

Grasshopper and Digital Project are both powerful 3D building software used today.  They allow for the easy creation of variations in projects with their flexibility of parameters and dimensions.  Deciding on which program is best suited for a specific project can be determined by the differences in strengths of each.

Digital Project is a program developed by Frank Gehry to handle the complicated structural systems he uses in his work.  The program, unlike Grasshopper, uses no cartesian coordinate plane and modeling is done within a "blank space."  Digital Project can build within an empty canvas by using a system of relationships made by its surrounding parts.  This system becomes a strength when using the program because it allows for complex geometries to be easily made and connected, meaning that a building with a complicated structure should use Digital Project for easy fabrication.  In contrast, Grasshopper creates a system with the use of programs that generate an output in Rhino.  These programs contain different algorithms that interlock and exchange information.  These algorithms can be manipulated easily by changing the numerical inputs.  Grasshopper's strength to translate the design process into a giant math problem allows there to be more flexibility and control when designing, meaning that more experimental design should use Grasshopper.

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