Here you will be asked to post a screenshot as well as an approximately 400 word description of the criteria or parameters that you implemented in your use of this weeks precedent study.
Here is the schedule for the semester, including the student responsible for moderating the discussion:
Performative
8/20- Shanghai Tower- Beorkrem
8/27- Versioning- Steven Danilowicz
9/3- Adaptive Components- Dylan davis
9/10- Material Constraints- Christian Sjoberg
9/17- Programmatic Constraints- Neil Edwards
Generative
9/24- Aesthetic- Trevor Hess
10/1- Biomimicry- Ben Sullivan
10/8- NO CLASS- Fall Break
Interactive Design
10/15- Smart Objects- Lina Lee
10/22- Smart interfaces- Isabel Fee
Data Visualization
10/29- Emotive Expression- Chris Pockette
11/5- Physical Expression-
11/12- Daylighting-
11/19- Final Project begins
11/26
12/3
Welcome to the home for Digital Research 2013
Tuesday, September 3, 2013
Malaguiera Script
The script here creates a block of boundary representations
randomly distributed in a gridded shape.
The grid parameters are defined by a rectangular grid button, which
gives us the dimensions of each cell, defined by a slider, as well as the
number of rows and columns. The
centroids of these cells is then extracted and put to the side for later use.
Our four boundary representations are then put into the
system. Each of the BReps is a container
for a booleaned surface that describes a component for the units. These are stairs, walls, columns, or a
slab. These units are put into a list,
and then the list is repeated until it reaches the length equal to the number
of cells in the grid. The BReps then
have a bounding box placed around them, and the centroid for the bounding box
is located and moved to 0 in the Z direction.
At this point, we take the centroids from the cells and
shuffle them randomly with a Jitter button.
This preserves the shape of the grid, while shuffling the positions in
the list. Next, a vector is drawn from
the list of BRep centroids to the shuffled set, and finally the BReps are moved
onto the shuffled grid.
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