Here you will be asked to post a screenshot as well as an approximately 400 word description of the criteria or parameters that you implemented in your use of this weeks precedent study.
Here is the schedule for the semester, including the student responsible for moderating the discussion:
Performative
8/20- Shanghai Tower- Beorkrem
8/27- Versioning- Steven Danilowicz
9/3- Adaptive Components- Dylan davis
9/10- Material Constraints- Christian Sjoberg
9/17- Programmatic Constraints- Neil Edwards
Generative
9/24- Aesthetic- Trevor Hess
10/1- Biomimicry- Ben Sullivan
10/8- NO CLASS- Fall Break
Interactive Design
10/15- Smart Objects- Lina Lee
10/22- Smart interfaces- Isabel Fee
Data Visualization
10/29- Emotive Expression- Chris Pockette
11/5- Physical Expression-
11/12- Daylighting-
11/19- Final Project begins
11/26
12/3
Welcome to the home for Digital Research 2013
Tuesday, September 3, 2013
Versioning
Date:
August 27, 2013
Grasshopper is incredibly flexible and allows us to
interactively play with alternatives. I think, the important reason for using
Grasshopper is that it effectively supports the design process by the option of
different solution and unique configuration. During the lab, we were focusing
on create different versions of size’s houses using script. For doing this, we
started with Brep (Boundary Representation). The geometry in Rhino is a preview
of the result of the interrelations of the components and parameters made in
the Grasshopper interface. When the BRep is baked in Grasshopper the BRep will
be converted from a preview to Rhino geometry.
And different types of variation and combination of room
types was randomized by the jitter component. The jitter component randomly
shuffles a list of values. The input list is reordered based on random noise. Jittering
is a good way to get a random set with a good distribution. If the parameter is
set, then each value can relocate to any new position. Within the list, no new
value has been created, instead the existing values are just move around.
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