Welcome to the home for Digital Research 2013

Here you will be asked to post a screenshot as well as an approximately 400 word description of the criteria or parameters that you implemented in your use of this weeks precedent study.

Here is the schedule for the semester, including the student responsible for moderating the discussion:

Performative
8/20- Shanghai Tower- Beorkrem
8/27- Versioning- Steven Danilowicz
9/3- Adaptive Components- Dylan davis
9/10- Material Constraints- Christian Sjoberg
9/17- Programmatic Constraints- Neil Edwards

Generative
9/24- Aesthetic- Trevor Hess
10/1- Biomimicry- Ben Sullivan
10/8- NO CLASS- Fall Break

Interactive Design
10/15- Smart Objects- Lina Lee
10/22- Smart interfaces- Isabel Fee

Data Visualization
10/29- Emotive Expression- Chris Pockette
11/5- Physical Expression-
11/12- Daylighting-
11/19- Final Project begins
11/26
12/3

Tuesday, October 29, 2013

Context Free - Grammar Evolver

Starting with genetic algorithms, its was interesting to see that a few variables could influence the design so much. Using less complex geometry and more variables that changed small things in the design lead to a much greater degree of diversity in the choices than many of the objects that we were making before. Whereas randomness and chance lead to interesting shapes before, it was decisions about what variables to alter that gave the greatest control over design. At first this provoked me to change all of the numbers in my design to variables, but this lead to wild inconsistency within the design, and after many rounds of options I was no closer to an interesting shape than I was at the beginning. Thus, after experimentation I found that only altering a few critical variables that I was able to create a process that would allow me to choose and design predictably.



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